
Written by: Alynna
1962
The Jetsons debut on television; Cosmo G. Spacely is the first to utilize
video conferencing on a regular basis to check on employee George Jetson.
Mr. Spacely set the standards for what would become a technological quest.
Before we could enjoy videoconferencing for what it is today, we had several
hurdles to leap. First, we had to develop a way to connect people by a
physical means, then we had to create the technology to do it and lastly,
make it cost efficient to use on a wide scale. It has been a very long,
difficult road.
The
first serious effort at being able to see images LIVE across the span of
miles was in 1964 when AT&T introduced Picture phone at the World’s
Fair in New York. Because the Internet had not been invented yet, all videoconferencing
platforms were restricted to telephones and giant, huge machines to transmit
the images. It was bulky, expensive and still not ready for use but it
was a good start.
The
Picture phone was made available by AT&T to the general public 6 years
later, in 1970. Compression Labs was next to follow but not for another
12 years. In 1982 Compression Labs begins selling $250,000 VC system, $1,000
per hour lines. Close on their heels in 1986, PictureTel introduces an
$80,000 videoconferencing system, with cut-rate hourly rates of $100 per
hour. The moving images were nice, but it was still too expensive for the
average consumer and the machinery was still extremely large.
In
1987, Mitsubishi exploded onto the market with their $1,500 still picture
phone but Mitsubishi dropped the entire project only two years later. People
wanted moving images and low cost was no substitute. In 1991 PictureTel
unveils $20,000 black-and-white VC system, $30 per hour lines and later
that same year, hooked up with IBM to demonstrate videoconferencing on
a PC. Things were evolving from the telephone lines and bulky stand-alone
machinery, becoming more cost effective with every development.
During
this time, the Internet was being born. In 1991, a trans-continental IP
network of about a dozen research sites were connected by T1 trunks and
DARTnet was born. DARTnet was an Internet connecting brilliant minds from
around the world and giving them a platform to test their ideas. In August
of 1991, UCB Lawrence Berkely National Laboratories released an audio tool
for use on DARTnet. 1991 Dec: DVC (receive-only) program, by Paul Milazzo
from BBN, IETF meeting, Santa Fe. This demonstration inspired Tim Dorcey
to create CUSeeMe. In 1992 AT&T's $1,500 videophone for home market
and the next July, MBone emerged on the market. This program eventually
became available on the market under the name of Picture Window. 1991 and
1992 were exceptionally important years for the advancement of video conferencing,
and the best was yet to come.
In
September of 1992, CU-SeeMe for Macintosh (without audio), by Tim
Dorcey from Cornell. You can read the actual email exchange between Tim
Dorcey and Dick Cogger discussing the development of CUSeeMe: http://myhome.hananet.net/~soonjp/cuorg.txt
Until this point, video conferencing required expensive hardware to
transmit the signal, Knowing that people could not afford $1500 to talk
to their friends, Dorcey took a more conventional approach by using a ‘reflector’
or hub. The broadcaster’s image would be sent via IP to the Reflector,
then the image would be reflected to the recipient.
Things
skyrocketed from this point on. CU-SeeMe became the standard by which many
videoconferencing packages would be fashioned after. In February of 1994,
CU-SeeMe for Macintosh (with audio), audio code by Charley Kline's Maven
was released and the CU-SeeMe for Windows (without audio), by Steve Edgar
from Cornell was released in April of 1994, audio for CUSeeMe would wait
until August of 1995. . Hopping on the videoconferencing bandwagon was
1995 Feb: Vocaltec Internet Phone v1.0 for Windows, except they only had
voice, not video. Also missing the ‘video’ in videoconferencing was Microsoft
NetMeeting v1.0 (without video), released in August of 1996. They figured
out video by December of the same year and released Microsoft NetMeeting
v2.0b2 (with video). On December 15, 1997, Cybration Inc. of Corpus Christi,
Texas announces ICUII. The actual press release can be seen here: http://www.3dlinks.com/spectrum/issues/spectrum-dec-15-97.cfm.
In April of 1998, Cornell releases CU-SeeMe v1.0 for Windows and Macintosh
(with color video), then one month later, Cornell's CU-SeeMe development
team has completed their work and has gone on to other projects.
September
1st, 2000 marked the debut of CameraWare. After only 6 months, CameraWare
has over 33,000 daily viewers watching over 2,500 cameras! ...and...this
is just the beginning...
In
1962, the creators of the Jetsons envisioned video conferencing but could
have had no idea how close to reality it really was. In the next issue
of Eye On CameraWare, we will move our focus from the past to the future
with a look at CameraWare. This column will feature an exclusive interview
with the creator of CameraWare, MrDan.
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A complete
History of VideoConferencing can be found at: http://myhome.hananet.net/~soonjp/vchx.html
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2001 Touch Technologies, Inc. All rights reserved.
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